Write a SurvBee Package Demo Experiment Run Experiment

Write a SurvBee Package

Jaap Murre

Describes in progressively more difficult steps how to write your own SurvBee package.

These packages can be used with the SurvBee drag-and-drop system.

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// Step 1: Make sure the Is SurvBee Package checkbox is checked (below editor window)
// Step 2: Create a Function

function wait_ms_1() {

// You can now see this package in the list but it is empty and the function 
// wait_ms is not visible. You can of course use it elsewhere within this script.

// Step 3: 
// To turn an ordinary function into a SurvBee block you must do two things
//  - 3.a Rewrite the function definition to exports.wait_ms = function() { ... }
//    This is a format that can be imported. It is one of the international standards
//    for writing packages with functions that can be imported. 
//  - Add /* */ comments immediately above the function but have four stars instead
//    of just 1, as in /**** */ or /*****/. Now, SurvBee recognizes it as a SurvBee
//    block that can be dragged-and-dropped from the package.

exports.wait_ms_2 = function() {

// Step 4: Adding an argument

exports.wait_ms_3 = function(ms) {

// The above works but (1) the label reads Ms (auto-capitalized) and the
// argument ms is interpreted as a string (check the JavaScript code under the
// Script tab on the right)

// Step 5: Adding an argument with a type.
// By using a more descriptive argument name 'milliseconds' the label becomes
// clearer to the user (experimenter). With the n_ prefix, SurvBee knows you 
// intend it to be a numeric argument. The n_ is removed in the label.

exports.wait_ms_4 = function(n_milliseconds) {

/* There are several types of prefixes:

    richtext_: {type:'richtext', default: ''}
    text_: {type: 'textarea', default: ''}
    arr_: {type: [{option: ''}]} // Array of string  // TODO: (***) Simplify this to real array
    js_: {type: 'js', default: ''}
    var_: {type: 'varname', default: ''}
    obj_: {type: 'objectname', default: ''}
    n_: {type: 'number', default: 0}
    i_: {type: 'number', default: 0, decimals: 0}
    perc_: {type: 'number', default: 0, min: 0, max: 100}
    bool_: {type: 'checkbox', default: false}
    color_: {type: 'color', default: '#ffffff'}
    date_: {type: 'date', default: ''}
    time_: {type: 'time', default: ''}
    email_: {type: 'email', default: ''}
    url_: {type: 'url', default: ''}
    image_: {type: 'select_image', default: ''}
    audio_: {type: 'select_audio', default: ''}
    video_: {type: 'select_video', default: ''}
    txt_: {type: 'select_txt', default: ''}
    md_: {type: 'select_md', default: ''}
    csv_: {type: 'select_csv', default: ''}
    excel_: {type: 'select_excel', default: ''}

// For example, it is possible a block that expects an image:

exports.imageblock = function(image_an_image_file) {

// perc_ also allows min and max values e.g. 0 and 100
// A bug is that though they range works, 0 and 100 are shown in the label

exports.padding = function(perc_0_100_padding) {

// Step 6: Adding properties with more details.
// Though the prefix-shorthand comes in handy for quick prototyping, more
// control can be obtained by adding details to the comments. This is done
// with YAML. See https://yaml.org/.

description: wait  ms      # With  you can show the value of the function argument
    - ms: 
        default: 1000
        label: Number of milliseconds to wait
        type: number
exports.wait_ms_5 = function(ms) {

// As we can see, there is a data_object that holds important information about
// each argument. In this case, there is only one, ms, and it has a default
// value of 1000, a label and a type. It is now no longer necessary to express
// the type and label in the name of the variable, which we can simplify to 'ms'.
// The description is the text shown on the block when it is closed. We can shown
// the contents of the variable ms with . 
// The descriptions need show the function directly (here: wait_ms_5()) but
// should describe consisely what the block does. Ideally, someone who reads the
// descriptions on a SurvBee block construction should have a good impression of
// what the script does.

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