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var targets = ['color_cars1.png','color_cars2.png'], foils = ['color_cars3.png','color_cars4.png'], all = [], hits = 0, false_alarms = 0, i, e; // Here we should put preloading code, see below in this chapter instruction("Study the following images"); for (i = 0; i < targets.length; i++) { setimage(targets[i]); await(1000); hideimage(); await(1000); } instruction("For each of the following images, <br />" + "press 's' for 'seen' or 'old'<br />" + "or 'l' for 'unseen' or 'new'"); all = all.concat(targets,foils); // Add all image names to array 'all' shuffle(all); // Randomize image order for (i = 0; i < all.length; i++) { setimage(all[i]); e = awaitkey("s,l"); // 's' is 'old', 'l' is 'new' if (contains(targets,all[i]) && e.key === 's') { ++hits; } if (contains(foils,all[i]) && e.key === 's') { ++false_alarms; } await(1000); } log(hits,"hits"); // Log data into your account log(false_alarms,"false_alarms"); text("Thank you for participating!"); // 'debriefing' await(3000);
You can download the files as follows: Click on the file (link) and then right-click and choose Save as... from the menu. Some media files (e.g., sound) will have a download button for this purpose.
color_cars1.png
color_cars2.png
color_cars3.png
color_cars4.png